Zed
High-performance multiplayer code editor built in Rust
Zed ships weekly across AI, git, and language tooling — cadence is the product.
◆Recent moves
- 6d ago
Zed 1.19.2: Call hierarchy, git multi-select, and project search on type
1.19.2 adds call hierarchy, multi-select in the git panel, automatic language detection, and project search-on-type by default — a broad functional sweep that advances both language tooling and everyday editor UX.
View source ↗ - 11d ago
Zed 1.18.1
1.18.1 is a targeted patch: AltGr input on Windows terminals, a go-to-definition edge case, dev container env var logging, and an OpenCode Go request fix. Nothing user-facing for most developers.
View source ↗ - 13d ago
Zed 1.18.0: Gemini 3.7 Flash, Grok 4.6, inline C/C++ debugger values
1.18.0 adds five new AI models (GPT-5.6 Bedrock 1M context, Gemini 3.5–3.7, Grok 4.5–4.6), inline debugger values for C/C++, and persistent file finder history — the model roster is expanding faster than any single model can be evaluated, but the routing infrastructure keeps absorbing them cleanly.
View source ↗ - 20d ago
Zed 1.17.2: CSV/TSV table previews and an ask_user tool for AI agents
1.17.2 ships tabular data previews for CSV/TSV/PSV/SSV with sortable columns, value filtering, and right-click copy — a genuine new surface pushing Zed into light data inspection. The ask_user agent tool (selectable options, free-text forms) extends agentic workflows toward interactive mid-task prompting.
View source ↗ - 21d ago
Zed 1.16.3
1.16.3 patches a single crash in the git panel tree view when collapsed sections were active. Narrow fix, no user-visible behavior changes beyond the crash.
View source ↗ - 22d ago
Zed 1.16.2
1.16.2 closes a filesystem sandbox escape in extensions and fixes GitHub Copilot Enterprise Cloud routing. Security-relevant but invisible to users not hitting those specific edge cases.
View source ↗