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Comparison · Meetings

Haivision vs Element Call

Side-by-side trajectory, velocity, and editorial themes.

H
Haivision
MEETINGS
5.0

Haivision's product signal is thin under a marketing feed: SRT Gateway and ISR player get UX work

◆ Current state

Haivision's crawled feed is mostly thought-leadership and customer-story marketing across defense, public safety, and broadcast video. The genuine product signal is narrow: a UX overhaul of the SRT Gateway (visual workflows, mobile support, thumbnail previews) and capability content around the Play ISR Premium player (interactive mapping, annotations, collaboration). New broadcast hardware — Makito ONE, Falkon X4 — surfaces through NAB and customer recaps rather than changelog releases.

◆ Where it's heading

Where signal exists, Haivision is refining operator experience on existing platforms — making IP video routing and ISR analysis easier to drive visually — while its hardware momentum lives in trade-show and customer narratives. This is a marketing-led feed; product direction has to be inferred from a handful of feature-adjacent posts rather than a release stream.

◆ Prediction

Expect continued UX modernization of the SRT Gateway and ISR tooling and further broadcast-contribution hardware (Makito ONE, Falkon X4) positioning, though the blog-style feed makes precise release timing hard to call.

E
Element Call
MEETINGS
6.3

Element Call moves to a multi-SFU architecture, ending per-call media-server negotiation

◆ Current state

Element Call, the Matrix-native video calling app, is iterating quickly on RC builds and just made a structural change to how calls route media. The latest RC adopts a multi-SFU approach where each participant connects to the SFU tied to their own homeserver, while recent releases also steadily improve mobile layout, error reporting, and call reliability.

◆ Where it's heading

The direction is federation-correct real-time media: rather than negotiating a single shared SFU per call, Element Call leans into Matrix's decentralized model by letting each homeserver own its participants' media and subscribing cross-server as needed. Around that, the team keeps polishing the mobile experience (edge-to-edge, portrait one-on-one layouts, PiP) and hardening LiveKit error handling.

◆ Prediction

Expect multi-SFU to graduate from RC to default with legacy single-SFU mode kept as a fallback, followed by continued work on cross-homeserver subscription reliability and mobile polish.

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